11/19/2023 0 Comments 7.18 lolWhile some players were enthusiastic from the changes, there also were players that were more skeptical. ![]() It can be good in certain situations, but it's probably not a blind pick material. I'm not sure if it'll be good in this metagame, but building into items strengths his 'infighter' nature will make him a worthwhile champion.Īfreeca Freecs Seohaeng "KurO" Lee: Ryze is an infighter mage, so picking him against other ranged champions with shorter effective range is advised. ![]() However, some pro players may still play Ryze.ġ907 Fenerbahçe Taeil "Frozen" Kim: Ryze definitely got better than before. Gold Coin United Yongjun "Fly" Song: Since Rune Prison is often mastered last, However, I'm not sure if it'll be strong enough to offset the previous nerfs to become popular enough. MVP Junhyeong "Ian" Ahn: Rune Prison's damage output potential got much higher, so there is a chance that Ryze becomes the new hotness. So, we've asked several Korean midlaners to share their opinion on how Ryze will do in future. Even as Ryze wasn't popular in solo queues, pro players often played Ryze in tournament matches for the game-changing potential that Realm Warp brings. Ever since Ryze's ultimate was reworked into Realm Warp, Ryze was more popular in competitive scene than in solo queues. In fact, Ryze being strong in SoloQ can have more effect in the pro scene than it may seem. ▲ Ryze's reworked ultimate is often a game-changer It has been barely over a day since the patch went live, so it's likely that the win rate will change in near future. However, it curiously dips down to 44% at Diamond tier, so it still remains to be seen if this is indeed a change that really changes how Ryze is seen. As of September 15th (KST) in Korea SoloQ, Ryze's win rate in Platinum tier reached 50%, and while not as big a sample size, Master and Challenger tier saw Ryze's win rate respectively reaching 57% and 63%. Korean LoL communinity already caught up to the latest fever as Mid Forum on Inven KR was filled with threads about Ryze - up from barely over 3 threads per day to over 20 threads a day, and mostly about how Rune Prison buff made him significantly stronger, including how "With a full build, Rune Prison can deal over 700 damage to a champion." AP scaling ratio is not affected by the skill level, and is affected by items. So it's a positive factor that the AP scaling for it was increased rather than the simple skill damage. In the case of his W skill, Ryze usually maxes it last. A follow-up with E-Q can now more easily mow down a squishier champions in the late game. While it won't matter as much against tankier champions, squishier champions will have to respect how they will have to take more damage from an ability that they cannot avoid.Īlso, Rune Prison is a targeted CC ability that marks just the beginning of Ryze's skill combo. ▲ Ryze's short but meaningful change in Patch 7.18Ī targeted ability having a boost in AP scaling ratio has more meaning than that meets the eye. While it's true that Ryze's DPS mostly come from Overload, we need to consider how Rune Prison is a targeted CC ability. It might sound counterintuitive to say that Ryze will be viable again because Rune Prison, a CC ability with a long cooldown, got a boost in AP scaling ratio. ![]() After countless remakes that made him dominate the Rift and subsequent nerfs that finally put him down into obscurity, Ryze is ready to terrorize the Rift once again - and all it took was just increasing the AP scaling ratio of Rune Prison to 0.6 in Patch 7.18.
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